CAREER OPPORTUNITIES AT CIG

»Senior Environment Artist

  Manchester, UK

Posted: March 13, 2017

Foundry 42 Ltd. is looking for a talented and experienced Senior Environment Artist to work for the First Person Shooter areas of Star Citizen and Squadron 42 with the production and engine groups across multiple studios.

The ideal candidate has a strong understanding of environment asset creation and modular kit-based construction methodologies. They understand all phases of environment creation from block-out through lighting. They work well and communicate with designers and other disciplines in a collaborative team oriented development process.

Sample pictures or portfolio link, which shows sample work are necessary.

Portfolio or demo reel should demonstrate:

• Exceptional modeling skills. Great assets examples using custom normal workflow or high to low poly baking
• Strong understanding of a PBR workflow
• Examples of building realistic shader libraries
• Examples of beautifully finished environments
• Ability to create game ready assets, that work well within the given technical limitations
• Very strong texturing skills and excellent knowledge of Adobe Photoshop
• Keen eye on detail and realism
• A strong sense for composition, color and light
• At least average drawing/painting skills Responsibilities:
• Creating game ready models of environmental objects (architectural building sets, organic’s, etc)
• Working in the editor to build out levels and environments
• Creating efficient UV layouts that work well within the engine/platform constrains
• Creating realistic PBR shaders
• Create tutorials, style guides, and technical guides to help communicate workflow and efficiency knowledge, as well as artistic expertise
• Define budgets for the given platforms together with Lead Artist and tech group
• Work closely together with the Level Design department
• Work independently on asset sets and oversee level art
• Define work processes together with the Lead Artist and production group

Requirements:

• 5+ years professional game production experience
• Previous experience creating high quality environments for AAA games
• Thorough knowledge of the game development process
• Shipped (from pre-production to release) 2-3+, large scale, 3D titles (PC, current/next-gen consoles)
• Evidence of being a leader and role model, within their trade
• A strong ability to create believable environments within a games engine
• Strong knowledge of 3DS Max, Photoshop and Zbrush / Mudbox as well as experience in using editors to lay out environments
• Strong knowledge of Substance / Quixel packages
• Ability to derive a well-structured lowpoly model from the high poly model
• Strong understanding of efficient UV layout for lowpoly objects
• Strong understanding of modular level creation methods
• Experience creating environments using modular systems
• An understanding of effective asset creation and optimization
• A strong understanding of shader functionality
• Strong knowledge and/or experience with PBR
• An understanding of effective asset creation and optimization
• A keen eye for spatial composition and building believable scenes
• Excellent sense of form, mass and volume
• Passion for pushing the state of the art in asset fidelity and production techniques
• Passion and constant drive to stay up to date with latest technology and new techniques
• Expert in time management, verbal and written communication skills
• Focused, motivated and effective on all tasks through completion
• Keep a positive team-oriented attitude
• Be proactive and self-motivated, work without direct supervision
• Ability to complete tasks within given time constraints
• Excellent English communication and written skills
• International travel may be required as part of the role

Pluses:

• Knowledge with CryENGINE
• Hard surface modeling experience
• Experience with programmatic and/or parametric environment generation tools
• Experience in architecture, interior or industrial design
• Strong interest in science fiction based themes
• Experience with Outsourcing and/or collaboration with external studios
• The ability to manage and supervise mid-level and junior artists and willingness to carry out mentorship tasks

Location:
Wilmslow, Cheshire, UK

Application:
Please click the link to apply

» Apply here

POSITIONS AVAILABLE

Animation (7)

Senior Animator

October 23, 2017

  Frankfurt, DE

Foundry 42 Ltd in Frankfurt, Germany is looking for a Senior Animator to work with the design team under direction of the Game Director and...

Animator

October 23, 2017

  Frankfurt, DE

Foundry 42 Ltd. in Frankfurt, Germany is looking for a skilled Animator to work with the design team under direction of the Game Director and...

Senior Animator

March 13, 2017

  Manchester, UK

Foundry 42 is looking for a senior animator to work on our exciting PC space combat sim, Star Citizen!

Animator

March 13, 2017

  Manchester, UK

Foundry 42 Ltd in Wilmslow, United Kingdom is looking for an Animator to work with the design team under direction of the Lead and Animation...

Motion Editor

January 16, 2017

  Manchester, UK

Foundry 42 LTD UK is looking for Motion Editor to work with the design team under direction of the Game Director and Animation Director on mo-cap...

Lead Animator

April 13, 2017

  Manchester, UK

Foundry 42 Ltd in Wilmslow, UK is looking for a Lead Animator to work with the design team under direction of the Game Director and Animation...

Facial Animator

January 16, 2017

  Derby, UK

Foundry 42 LTD UK is looking for Facial Animators to work with the design team under direction of the Game Director and Lead Facial Animator on...

Art (24)

Lighting Artist

October 23, 2017

  Frankfurt, DE

Foundry 42 Ltd. in Frankfurt, Germany is looking for a skilled Lighting Artist. The Lighting Artist will work in a cooperative, cross-disciplinary...

Senior Environment Artist

July 21, 2017

  Frankfurt, DE

Foundry 42 in Frankfurt, Germany is looking for a talented and experienced Senior Environment Artist to work for the First Person Shooter areas of...

Real-Time VFX Artist

October 23, 2017

  Frankfurt, DE

Foundry 42 Ltd in Frankfurt, Germany is looking for a Real-Time VFX Artist of all experience levels. Applicants must be capable of creating high...

Senior Lighting Artist

October 23, 2017

  Frankfurt, DE

The Senior Lighting Artist will work in a cooperative, international, cross-disciplinary team environment, possessing solid artistic skills,...

Character Artist

November 01, 2017

  Los Angeles, CA

Cloud Imperium Games is looking for a Character Artist with a passion for their craft to help fill a persistent universe with characters and alien...

Technical Artist

November 01, 2017

  Los Angeles, CA

Cloud Imperium Games is seeking a talented and accomplished Technical Artist to join us in our Los Angeles studio!

Lead Character Technical Artist

November 01, 2017

  Los Angeles, CA

Looking for a Lead Character Technical Artist to come join us in our Los Angeles studio!

Associate Technical Artist

November 15, 2017

  Los Angeles, CA

Cloud Imperium Games is looking for an Associate Technical Artist to join us in our Los Angeles studio!

Senior Character Artist

November 30, 2017

  Los Angeles, CA

Cloud Imperium Games is looking for an experienced Senior Character Artist with a passion for their craft to help fill a persistent universe with...

3D Vehicle Artist

March 13, 2017

  Manchester, UK

Foundry 42 is looking for artists with experience working in hard surfaces. Our artists are responsible for working closely with designers to...

Real-Time VFX Artist

October 23, 2017

  Manchester, UK

Foundry 42 is looking for a Real-Time VFX Artist of all experience levels. Applicants must be capable of creating high quality Real-Time visual...

Concept Artist

March 13, 2017

  Manchester, UK

Foundry 42 is looking for a talented experienced concept artist able to tackle the unique and rich universe of Star Citizen.

Environment Artist

March 13, 2017

  Manchester, UK

Foundry 42 Ltd. is looking for Environment Artists with experience working in high-poly modular environments. Our artists are responsible for...

Lighting Artist

March 13, 2017

  Manchester, UK

The Lighting Artist will work in a cooperative, cross-disciplinary team environment, possessing solid artistic skills, including a thorough...

Technical Artist

March 13, 2017

  Manchester, UK

Foundry 42 has an opening for a Technical Artist. We are looking for a talented, ambitious person who can meet the requirements below: Technical...

Senior Props Artist

March 13, 2017

  Manchester, UK

Cloud Imperium Games is the ground-breaking development team behind the highly anticipated space sim Star Citizen. We continue to set higher...

Senior Environment Artist

March 13, 2017

  Manchester, UK

Foundry 42 Ltd. is looking for a talented and experienced Senior Environment Artist to work for the First Person Shooter areas of Star Citizen and...

Lead Environment Artist

January 25, 2017

  Manchester, UK

Foundry 42 Ltd. is looking for a Lead Environment Artist to drive the art production and pipelines for the First Person Shooter areas of Star...

UI Artist

April 20, 2017

  Manchester, UK

Foundry 42 Ltd is looking for a talented UI Artist to work on our ground-breaking space-sim, Star Citizen. At Cloud Imperium Games, we strive to...

Graphic Designer

April 20, 2017

  Manchester, UK

The successful applicant will apply their Graphic Design skills to the universe of Star Citizen. You will be responsible for coming up with company...

Senior Technical Artist

June 05, 2017

  Manchester, UK

Technical Content Artist

June 05, 2017

  Manchester, UK

Senior Lighting Artist

June 22, 2017

  Manchester, UK

The Senior Lighting Artist will work in a cooperative, international, cross-disciplinary team environment, possessing solid artistic skills,...

Lead Real-Time VFX Artist

November 22, 2017

  Manchester, UK

Foundry 42 Wilmslow is looking for a Lead Real-Time VFX Artist. Under direction of the Visual Effects Director, you will drive the workflows and...

Audio (3)

Sound Designer

May 18, 2017

  Manchester, UK

Senior Audio Programmer

June 21, 2017

  Manchester, UK

Foundry 42 is looking for an experienced (senior or above) Audio Programmer to work on our exciting PC space combat sim, Star Citizen. You will...

Junior Audio Programmer

June 21, 2017

  Manchester, UK

Foundry 42 is looking for a Junior Audio Programmer to work on our exciting PC space combat sim, Star Citizen. You will work in-house at our studio...

Design (9)

Senior Systems Designer

November 10, 2017

  Frankfurt, DE

Foundry 42 Ltd. in Frankfurt, Germany is looking for a Senior Systems Designer to help lead the effort in creating gameplay systems, game modes,...

Level Designer

November 14, 2017

  Frankfurt, DE

Foundry 42 and Cloud Imperium Games is looking for a Level Designer to join our team in Frankfurt, Germany. Under the directions of the Lead Level...

Senior Cinematics Designer

October 23, 2017

  Frankfurt, DE

Foundry 42 in Frankfurt, Germany is looking for a Senior Cinematic Designer to create high-quality cutscenes for Squadron 42 under the direction of...

Technical Designer

November 01, 2017

  Austin, TX

Cloud Imperium Games is seeking a skilled Technical Designer to join us in our Austin studio!

Level Designer

March 12, 2017

  Manchester, UK

Foundry 42 Ltd in Manchester, UK is looking for a talented Level Designer to work with the Design Director, Lead Level Designer and Systems...

Senior Level Designer

November 23, 2017

  Manchester, UK

Foundry 42 in Wilmslow, UK is looking for a talented Senior Level Designer to work with the Design Director, Lead Level Designer on crafting unique...

Cinematic Artist/Designer

January 25, 2017

  Manchester, UK

Foundry 42 Ltd is looking for a Cinematic Artist/Designer to create high-quality cutscenes for Squadron 42 under the direction of the Cinematic...

Live Designer - FPS Specialist

August 23, 2017

  Manchester, UK

Cloud Imperium is looking for a talented Designer to work on its Live product (Persistent Universe and Arena Commander/Star Marine modules) at its...

Live Designer

October 05, 2017

  Manchester, UK

Cloud Imperium is looking for a talented Designer to work on its Live product (Persistent Universe and Arena Commander/Star Marine modules) at its...

Engineering (17)

Senior Tools Programmer

July 21, 2017

  Frankfurt, DE

Foundry 42 Ltd in Frankfurt, Germany is looking for a Senior Tools Programmer to drive the tools and pipeline production for the First Person...

Senior Game/Animation Programmer

October 23, 2017

  Frankfurt, DE

Foundry 42 Ltd in Frankfurt, Germany is looking for a talented and experienced Senior Game/Animation Programmer to work on the First Person Shooter...

Senior Engine Programmer

October 23, 2017

  Frankfurt, DE

Foundry 42 Ltd in Frankfurt, Germany is looking for a Senior Engine Programmer!

Senior Game/AI Programmer

October 23, 2017

  Frankfurt, DE

Foundry 42 Ltd in Frankfurt, Germany is looking for a talented and experienced Senior Game/AI Programmer to drive AI/Game Code development for the...

Senior Game Programmer

October 23, 2017

  Frankfurt, DE

Foundry 42 in Frankfurt, Germany is looking for a talented and experienced Senior Game Programmer to join the team.

Physics Programmer

October 23, 2017

  Frankfurt, DE

Foundry 42 Ltd. in Frankfurt, Germany is looking for a Physics Programmer to work on our exciting PC space combat sim, Star Citizen! The Physics...

Gameplay Engineer, Service & Backend

November 01, 2017

  Los Angeles, CA

Cloud Imperium Games is looking for a skilled and talented Gameplay Engineer, Service & Backend to work on our exciting PC space combat sim, Star...

UI Engineer

November 13, 2017

  Los Angeles, CA

Cloud Imperium Games is seeking a talented and accomplished UI Engineer to join us in our Los Angeles studio!

Senior Gameplay Engineer

November 13, 2017

  Los Angeles, CA

Cloud Imperium Games is seeking a Senior Gameplay Engineer to join us in our Los Angeles studio!

UI Programmer

March 13, 2017

  Manchester, UK

Cloud Imperium Games is seeking an experienced User Interface Engineer to join our UK based team, Foundry 42 Ltd, to work on our record-breaking...

Gameplay Programmer

March 13, 2017

  Manchester, UK

Foundry 42 Ltd is looking for a skilled and talented Gameplay Programmer to work on our exciting PC space combat sim. The Gameplay Programmer will...

Animation Programmer

March 13, 2017

  Manchester, UK

Cloud Imperium is looking for an Animation Programmer to work on our exciting PC space combat sim, Star Citizen! The Animation Programmer will...

Senior Graphics Programmer

March 13, 2017

  Manchester, UK

As a senior graphics programmer on a high-spec PC only title you'll help us push the already great visuals even further by implementing the very...

Tools Programmer

March 13, 2017

  Manchester, UK

Foundry 42 LTD is looking for a Tools Programmer to work on our exciting PC space combat sim, Star Citizen! The Tools Programmer will work in a...

Network Programmer

March 13, 2017

  Manchester, UK

Foundry 42 Ltd is looking for a Network Programmer to work on our exciting PC space combat sim, Star Citizen!

Senior Audio Programmer

June 21, 2017

  Manchester, UK

Foundry 42 is looking for an experienced (senior or above) Audio Programmer to work on our exciting PC space combat sim, Star Citizen. You will...

Junior Audio Programmer

June 21, 2017

  Manchester, UK

Foundry 42 is looking for a Junior Audio Programmer to work on our exciting PC space combat sim, Star Citizen. You will work in-house at our studio...

Marketing (2)

Marketing Producer

December 09, 2017

  Los Angeles, CA

Looking for a Marketing Producer interested in a dynamic, fun, and energetic work environment to come join us in our Los Angeles studio!

Senior Graphic Designer - Marketing

November 19, 2017

  Manchester, UK

Foundry 42 requires a Senior Graphic Designer to work within the Marketing team and generate promotional content for Star Citizen & Squadron 42.

Narrative Content (0)

There are currently no positions available in this category.

Production (2)

Producer

October 23, 2017

  Frankfurt, DE

Would you like to be a part of a team making video game history? The international studio Cloud Imperium Games under the direction of Chris...

Producer - Derby, UK

July 04, 2017

  Derby, UK

Cloud Imperium Games is looking for an experienced Producer to join us in our Derby office in the UK.

QA (1)

Quality Assurance Tester

September 28, 2017

  Manchester, UK

Cloud Imperium Games is seeking a QA Tester to serve in our Manchester, UK studio. The QA Tester will work closely with the Senior QA team to find...

Support (3)

Junior IT Systems Engineer / Helpdesk Support

July 04, 2017

  Manchester, UK

Cloud Imperium Games is a rapidly growing games company and are looking for a Junior IT Systems Engineer/ Helpdesk support. The right candidate...

Financial Controller

December 07, 2017

  Manchester, UK

Cloud Imperium Games is a rapidly growing games company and are looking for a ‘Financial Controller’ operationally and functionally reporting to...

Office Manager

August 16, 2017

  Derby, UK

Foundry 42 are looking for an extremely organised individual to join the company as Office Manager at our Derby studio. This is a diverse role...

UI (3)

UI Programmer

March 13, 2017

  Manchester, UK

Cloud Imperium Games is seeking an experienced User Interface Engineer to join our UK based team, Foundry 42 Ltd, to work on our record-breaking...

UI Artist

April 20, 2017

  Manchester, UK

Foundry 42 Ltd is looking for a talented UI Artist to work on our ground-breaking space-sim, Star Citizen. At Cloud Imperium Games, we strive to...

Graphic Designer

April 20, 2017

  Manchester, UK

The successful applicant will apply their Graphic Design skills to the universe of Star Citizen. You will be responsible for coming up with company...