CAREER OPPORTUNITIES AT CIG

»Physics Programmer

  Frankfurt, DE

Posted: February 16, 2017

Physics Programmer

Foundry 42 Ltd. in Frankfurt, Germany is looking for a Physics Programmer to work on our exciting PC space combat sim, Star Citizen! The Physics Programmer will work in a cooperative, cross-disciplinary team environment to implement physics systems and features in Cloud Imperium’s games.

Responsibilities

• Develop, maintain, and enhance the stability, quality, and variety of game physics elements such as ragdolls, vehicle dynamics, rope, fragments, etc
• Maintain, support and optimize the existing physics code (including collision detection and spatial queries) and assist in its practical applications within the game projects
• Work closely with the game project teams to assist in integrating and extending the physics engine

Requirements

• Expert in game physics programming and 3D math
• Strong C++ and multi-threaded programming skills
• A passion for making and playing games
• Work well in a cooperative team environment

Pluses

• Experience creating and/or extending physics and collision in a shipped game
• CryEngine/Lumberyard development experience
• Havok, APEX/PhysX, Bullet, or other physics package experience
• Online game and/or MMO development experience
• Space combat sim development experience
• One or more shipped products, especially PC products
• Fluency in Assembly and SIMD programming
• OpenCL, CUDA, and/or DirectCompute experience
• A physics degree

» Apply here

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